Mana (Spell)

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Revision as of 14:40, 24 July 2009 by imported>Tlosk
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Related topics: Spells, Spell Research, Health (Spell), Stamina (Spell)

 
  • Spells within a group will override spells in the same group with the same or lower difficulty.
  • Spells in different groups will stack with each other.
  • Type refers to whether a spell is player castable ( ), player castable but retired ( ), player usable but only on items ( ), only used by creatures ( ), or unknown/not in game ( This spell needs classification or is not yet available in game. ).


Group I

Type Spell Links Duration Range Mana Difficulty Description Base Components
Volition 90 min 0.0 70 15 Increases maximum mana by 15 points.  
Impulse 180 min 0.0 70 100 Increases maximum mana by 100 points.  
Destiny's Wind 90 min 0.0 70 100 Increases maximum mana by 100 points.  
Enliven 240 min 0.0 70 100 Increases maximum mana by 100 points for 4 hours.  
Empyrean Mana Absorbtion 120 min 0.0 70 100 Increases maximum mana by 100 points.  
Mana Giver 8.5 min 0.0 70 250 Increases maximum mana by 15 points.  

Group II

Type Spell Links Duration Range Mana Difficulty Description Base Components
Wizard's Lesser Intellect 8.5 min 0.0 70 240 Increases maximum mana by 10 points.  
Wizard's Intellect 8.5 min 0.0 70 245 Increases maximum mana by 15 points.  
Wizard's Greater Intellect 8.5 min 0.0 70 250 Increases maximum mana by 20 points.  
Wizard's Ultimate Intellect 8.5 min 0.0 70 260 Increases maximum mana by 30 points.  

Group III

Type Spell Links Duration Range Mana Difficulty Description Base Components
Apprentice Clairvoyant's Mana 8.5 min 0.0 70 245 Increases maximum mana by 6 points.  
Journeyman Clairvoyant's Mana 8.5 min 0.0 70 245 Increases maximum mana by 20 points.