Spawn Distributions
Related topics: Category:Geographic Area, Maps
Developer's Notes on Spawn Distributions
"The Ranges noted on the Monster Distribution Maps do not mean that the difficulty in the different areas is uniform. Some areas are harder than others. In general, the deeper you get into a certain area, the harder it is to survive there. That doesn't mean the fringes of an area won't be challenging, but you can expect to have an easier time on the edge of an area than in the center of it."
The Olthoi North, for example. While at its core you may find things like Olthoi Warriors, on the fringes of the region you will find monsters better suited to a level 40 character (such as Olthoi Soldiers).
The Map is not meant to be a strict guidline of where players should hunt, it is meant as an estimate of challenge. If you want to have an easier time while hunting, drop down to the next lowest area, or hunt on the fringe of the area statted for your level."[1]
Mainland Dereth

Level 1-10 (Starter Areas)
Aluvian Regions
Sho Regions
Gharu'ndim Regions
Level 1-20 (Newbie Areas)
- River Prosper
- Isle of Tears
- Blackmire Swamp (Northwest)
Level 20-40
Level 40-60
Level 1-20
Level 20-40
Level 40-60
Level 40-80
Level 60-80
Level 100+
Level 200+
Level 40-60

Level 60-80
Level 70-130
Level 80+
Level 150+
Level 80+
Level 100+
Level 80+
Level 100+
Level 150+
Islands of Dereth

Level 40-60
Level 60-80
Level 80+
Level 1-70
Level 70+

Level 1-20 (Starter Area)
Level 20-40
Level 40-60
Level 60-80
Level 80-100
- Isle of Ruin (Plains of Ruin)
Level 100+
- Isle of Ruin (Shattered Outlands)

Level 1-20 (Newbie Areas)
Level 20-40
Level 40-60
Level 60-80
- Tuatara Plains
- Marescent Plateau (Northeast region)
- Avalelle Island
- Ithaenc Island
- Laesvos Island
- MacNiall's Island
- Miremdae Island
- Savao Island
- Thesalene Island
- Xi Ru's Island
- Freebooter Isle