Graphics

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Revision as of 23:38, 19 December 2011 by imported>Arkalor (Model & Texture Updates)
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Related topics: User Interface, Graphical Errors, Frequently Asked Questions

Articles


Graphics Engine Updates


  • Darkness Ascendant
    • Colored lighting effects introduced. Many lights, including the sun and moon, will now cast colored light in both hardware and software modes.
  • Throne of Destiny expansion
    • AC: TD features an updated graphics engine that supports DirectX 9. Notable updates include:
      • Updated from DirectX 7 to DirectX 9 and from 16-bit to 32-bit texture buffers.
      • A complete texture update (6,500 textures).
      • Some low-poly models (such as Gromnies and Monougas) updated.
      • True Z-Buffering support.
      • Native window mode (no more need to patch the client.)
      • Anisotropic Filtering and V-Sync support.
      • Basic lighting effects on your character.
      • New pop-up windows for help system and trade skill interactions.
      • 3D models of people and creatures are now shown in the ID panel instead of an icon.
      • Software mode will no longer be supported.
      • Weather Effects including landscape fog left out of new code base due to performance issues.
  • Toward Ancient Shores
    • Lightning effects disabled due to complaints (you can still see the effect without the sound, however, at the Battlefield of Ayn Tayan).
  • Shifting Gears
    • Landscape distance fog reintroduced.

Model & Texture Updates


Click each event link to see some before & after images

Event Models/Textures Updated
Darkness Ascendant Drudges, Golems
Hollow Victory Tuskers
Chains of Command Character Underwear
The Widening Gyre Olthoi
A Reign of Stone Lugians
The Gathering Storm Mosswarts, Cows
Flesh and Blood Empyrean Stone Head
Festivus Banderlings
The Madness of Men Gelidite Acolyte, Gelidite Initiate, Gelidite Lord
Across the Vast Divide Small Creepy Statues
A New Threat Fern Plants, Mites
From the Darkness Born Phyntos Wasps
Throne of Destiny Lifestone, Gromnies, Monougas, Reedsharks, Skeletons
Friend and Foe Tumeroks
Shifting Gears Landscape: Grass, Ice, Desert etc
Winter's Knight Pine Trees
Quiet Before the Storm Aluvian Doors
Shifting Shadows Hairstyles