Microsoft Zone Archive/Player Chronicles/Player Chronicles Archive

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Player Chronicles Archive



The ancient Sho sorcerer walked unhurriedly across the desert sands, leaning heavily against his staff. He paused, as if waiting for the blowing winds to whisper a final secret, a final direction to take.

At last, the Sho continued on, turning into a hidden valley between the shifting dunes. He paused again -- this time, the wind brought him warning. He heard the footfalls of a band of heroes run past; but the sorcerer did not concern himself with them. No doubt they hurried to their deaths in yet another dungeon, in vain pursuit of glory and wealth.

The Sho had all the wealth he needed right here. Dropping to his knees, he began digging through the sand . . . searching . . . searching . . .

There! He had it. The sorcerer pulled a sealed lead coffer from the ground. Uttering strange incantations, the coffer's lock fell open. He lifted the lid, revealing a tome perfectly preserved inside . . .



The following story contributions have originally appeared on the Asheron's Call site, and remain archived for readers to browse. Recent stories can still be found on the Player Chronicles page.

Be advised that all Player Chronicles articles represent only the views of their creators and may not accurately reflect the game or its official backstory.

Contributions from the AC Beta


  • Our Saga in Verse Many fine poets have answered Asheron's Call. Read their contributions to the annals.


  • The Con When adventurers hastily jump to the conclusion that they've been cheated, the cheating is just getting underway.



  • The Path of the Wolf Zakhran al-Zubar tells how the revelation of his heritage set him on destiny's path, beyond the world of Ispar.


  • Pride Before Nightfall Adventurers make a triumphant march over the hot desert, but their bravado cools with the setting of the sun and the rising of a dark menace.


  • The Fall of the Holtburg Redoubt Once a fair Aluvian dwelling, the Holtburg Redoubt is now a noisome den, thanks to the tumeroks. An orphan from the redoubt explains the battle that destroyed his home and that saddled a heroic mage with unreasonable, though understandable, guilt.


  • Mutual Rescue Traveling the hazardous roads outside Hebian-To, a mage finds help for himself where he tried to help another.


  • Leadership Potential Having witnessed crass negotiations for buying and selling into an allegiance, Rhiannon had nearly despaired of finding high-minded company. Then something interesting occurred.


  • Longbow's Travels A new weapon becomes a warrior's passport through hazardous country.


  • Dawnsong The Blademaster Ichi jin-rai confirmed the portents of doom and met his fate with dignity.


  • Player Kill Until he met Green Knight, the noble Alioshka had been a paragon of virtue, or so it is said.


  • Intervention in Eastham When an incursion of banderlings threatens the peace, brave adventurers rush to arms.

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