Spell Economy

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Revision as of 15:10, 6 August 2008 by imported>Jedismj (New page: Removed from the game in June 2002. The Spell Economy was a unique feature of Asheron's Call that determined the effectiveness of spells depending on the use of the spell on a server-wide...)
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Removed from the game in June 2002.

The Spell Economy was a unique feature of Asheron's Call that determined the effectiveness of spells depending on the use of the spell on a server-wide scale.

One example of a spell that was over used was Flame Bolt V that degraded the spell badly. To counter this at the time, Turbine added the spell Dark Flame as a quest.