User:Immortalbob/Sandbox

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Revision as of 22:36, 16 September 2012 by imported>Immortalbob
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Burden

What is burden?

Each item has a number of burden units displayed at the top of the Examine Target Panel. These units are used to ascertain your current "burden" on your character. Your character's burden is limited by it's Strength, for each point of strength you have you receive 150 burden units of carry capacity. Luckily we don't have to figure this out ourselves, there is a handy burden meter above your pack slots on the Inventory Panel. This meter will range from 0% to 300%, the latter being the absolute maximum carrying capacity. Watch out though, once you pass 100%, your character will be overburdened, and suffer from a wide variety of impairments.

What happens when Overburdened

Once you pass 100% burden, your character will become overburdened. When this occurs, you will notice the burden meter, and your Character Information Panel icon at the top right of the screen have turned yellow. This will put an impairment on your Run, Jump, Melee Defense, and Missile Defense skills according to how overburdened you are.(See table below)

At 200% your character will no longer be able to jump, and will drain stamina when walking or running. Your burden meter, and character information panel icon will become red.

At 300% you will receive no further detriments, however you will not be able to carry any more items. This is the limit of your burden bearing capacity.

100-109 = 10 110-119 = 20 120-129 = 30 130-139 = 40 140-149 = 50 150-159 = 60 160-169 = 70 170-179 = 80 180-189 = 90 190-300 = 100