Gelidite Library Quest
Quest Summary | |
---|---|
Quest Type | Solo |
XP Reward | -- |
XP Cap | -- |
Item Reward | -- |
Title Reward | -- |
Starting Location | Gelidite Library |
Timer | once per character |
Level Restrictions | none |
Level Suggestions | 40+ |
Introduced In | Betrayal |
General
This Quest is a lore-heavy quest from the Gaerlan/Martine Story Arc. Nuhmudira was kidnapped, and hold prisoner in this dungeon.
The way you complete this quest, and if you choose to save or damn Nuhmudira, has its influences on other quests.
- If you choose to damn her, you will be flagged for The Callous Heart (Quest), but will have to do all 3 parts in the Soul stone Quest.
- If you choose to save her, you will be flagged for the Nuhmudira's Bestowment (Quest), and will have to do only the first part in the Soul stone Quest.
Walk Through
- Go to the Gelidite Library at 69.2N 17.2W near Stonehold .
- Talk to Kai Mallan, Sho Enchanter near the entrance to the dungeon.
- Enter Gelidite Library, AC Maps - Gelidite Library: Entrance. There are lower level elementals in this dungeon.
- Go down, and down a ramp to a T intersection. To the left (S), there is a room with the lore book Linaural Urilaentai. To the right (N), there is a room with the lore book Miadun hu Okardunai.
- If you are not interested in picking up the books, go right (N) through the room. On the N side, there is a hidden entrance to a corridor with a ramp down.
- Follow this corridor through a smaller room, another corridor, a larger room, and exit this large room to the SE. You will find the portal to the next dungeon, the Gelidite Library Labyrinth AC Maps - Gelidite Library: Labyrinth
- At the drop, you will find the Empty Binding. Pick it up. Goal is to collect 8 pages.
- The dungeon holds no creatures. Look at the map for the location of the pages, or see below for directions.
- After collecting all 8 pages, add them to the Empty Binding and hand them to the NPC-Golem, the Oubliette Gatekeeper to be flagged to enter the next part, the Gelidite Library Oubliette (AC Maps - Gelidite Library: Oubliette)
- Again, no creatures in this dungeon. If you swap the camera up high, you can actually see Nuhmudira lying on top of the column in the middle.
- There are TWO levers here. This is where you make your choice:
- The Skull Lever with a SKULL on it, to the West, will give your lifeforce to Nuhmudira, you will die and have 5% vitae, but without leaving a corpse. This means you saved her.
- The Plain Lever, to the east, will make Nuhmudira suffer more, and you will be portaled back to Kai Mallan, Sho Enchanter. This means you condemned Nuhmudira, and you can talk to Kai Mallan for further instructions (see The Callous Heart (Quest).
Maps
- AC Maps - Gelidite Library: Entrance,
- AC Maps - Gelidite Library: Labyrinth,
- AC Maps - Gelidite Library: Oubliette
Items
- Linaural Urilaentai
- Miadun hu Okardunai
- Empty Binding
- Book Binding
- File:A Hastily Scrawed Note Icon.png A Hastily Scrawled Note
- Item 2
- A Hastily Scrawled Note
- Item 2
- Item N
- Item 2
- Item N
- Item 2
- Item N
- Item 2
- Item N
Detailed Walk Through
Filling the Empty Binding
- After you portal in into the Library, grab the Empty Binding on the floor next to a golem corpse.
- The Binding mentions it needs 8 pages, starting with a scrawling note. The following directions are not in the sequence you should add them, but the fastest way.
- From the drop, go take the west passage. Go left at first intersection, and follow the hallway all the way to a fork. To the left, on the floor, is the first note, A Hastily Scrawled Note.
- Backtrack to the first intersection, and go right (west) to find the third note, also called A Hastily Scrawled Note.
- Back to the 4way intersection with the golem corpse.
- From there, take the South hallway. Go left (S) at the first fork, through 2 doors and up and down a ramp. The second note [[]] lies to the right in a little alcove.
- Backtrack to the dead golem
- The East hallway holds the next 4 notes.
- Keep right hand rule (a relatively long way) until you come into a little room which is a dead end. The seventh Note, [[]] is on the floor.
- Backtrack S, at first intersection go left (S), hug right wall till you come to a 3way intersection. Go left and immediately right (SW), hug right wall till you come into a small room with a door on the other side. On the floor will be the fifth note, [[]].
- Exit on the other side, and hang right for a short while. The sixth note, [[]], is in an alcove behind a door.
Images
Lore & Dialog
For the story on how and why Nuhmudira was kidnapped, and Kai Mallan, Sho Enchanter 's role it in it, see the Teaser of Betrayal.
Also from what Kai has to say, he did not agree with her experiments with the ancient Blood Magic.