Virindi Scalpel: Difference between revisions

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  | Patch Introduced = [[Dark Majesty]]
  | Patch Introduced = [[Dark Majesty]]
  |  Related Quests = [[Virindi Scalpel Quest]]
  |  Related Quests = [[Virindi Scalpel Quest]]
  |          Updated = [[Treaties in Stone]], [[Master of Arms]]
  |          Updated = [[Treaties in Stone]], [[Master of Arms]], [[Road to Revenge]]
}}
}}
{{Melee Weapon
{{Melee Weapon
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  |            Element = Slashing/Piercing
  |            Element = Slashing/Piercing
  |              Speed = Very Fast (1)
  |              Speed = Very Fast (1)
  |            Spells = [[Finesse Weapon Mastery Other VI]], [[Coordination Other VI]]
  |            Spells = [[Light Weapon Mastery Other VI]], [[Coordination Other VI]]
  |    Activation Reqs = Arcane Lore: 110
  |    Activation Reqs = Arcane Lore: 110
  |    Base Weapon Req = 325
  |    Base Weapon Req = 325
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* The Virindi Scalpel can be given to [[Aun Ngationa]] for the newer [[Sharpened Virindi Scalpel]] and vice versa.
* The Virindi Scalpel can be given to [[Aun Ngationa]] for the newer [[Sharpened Virindi Scalpel]] and vice versa.
* Damage increased during [[Master of Arms]] event.  See prepatch stats {{Page History|Virindi Scalpel|347907|here}}.
* Damage increased during [[Master of Arms]] event.  See prepatch stats {{Page History|Virindi Scalpel|347907|here}}.
* During the [[Road to Revenge]] the Virindi Scalpel skill buff was changed from Finesse Weapons to Light Weapons.

Latest revision as of 04:43, 12 April 2012

Introduced:  Dark Majesty Related Quests:  Virindi Scalpel Quest Updated:  Treaties in Stone, Master of Arms, Road to Revenge
Virindi Scalpel
Value: 8,420
30 Burden Units

A small, flimsy looking blade for precision slicing. It appears to be made of pure diamond. As you peer at it, a swathe of tiny, three-dimensional geometric shapes briefly flash violet within the hilt, and a hollow voice in your mind intones, "Puppet, this reconfiguration has been specially prepared and left for your use. Use on captured meat beings. It will ignore the flesh-enhancing energy patterns they utilize. You will still have to peel their artificial exoskeletons away."

Skill: Light Weapons (Dagger)
Damage: 16 - 32, Slashing/Piercing
Speed: Very Fast (1)

Your base Light Weapons must be at least 325 to wield this item.

Casts the following spells: Light Weapon Mastery Other VI, Coordination Other VI

Activation Requirements: Arcane Lore: 110

Spellcraft: 250
Mana: 1710
Mana Cost: 1 point per 100 seconds.

This item cannot be sold.

Notes