Virindi Scalpel Quest
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Walk Through ___ Maps ___ Items ___ Images ___ Lore & Dialog ___ Notes |
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Walk Through
- Optional: Purchase the rumor Virindi on the Plateau from one of the barkeeps in either, Redspire, Bluespire or Greenspire.
- Search the Marescent Plateau for a rare random spawn of the Virindi Collector. He drops a portal gem to Habitat.
- Inside the dungeon there are three Virindi Observers in the main room that cast a lightning ring on death. Each of these has about a 5% chance of spawning a portal to the top on death.
- You will need a lockpicker for this part, 350+ skill recommended (400+ ideally) and enough lockpicks to open for each person in the party. There are two Habitat Caches, each contains the parts to make the Virindi Scalpel (Glittering Blade and Flimsy Hilt). A check against dagger skill is made and if it fails the parts are destroyed.
Maps
Dungeon | Coordinates | Wiki Map | ACmaps | Other | Quests |
Habitat | (Portal Gem) | -- | 0293 | -- | -- |
Items
Quest Items | ||||||||
Habitat Portal Gem | Habitat Cache | |||||||
Glittering Blade | Flimsy Hilt |
Rewards | ||||||||
Sharpened Virindi Scalpel |
Retired Version | ||||||||
Virindi Scalpel |
Images
Click image for full size version.
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Drop point
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Area with Virindi portal
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Mutated Olthoi guarding a Habitat Cache
Lore & Dialog
Virindi Collector Sayings:
- The Collector spins to face <Player Name>, and an overpowering presence booms in your mind, "Subcreature, you will not interfere with the work."
- The Collector spins to face <Player Name>, and an overpowering presence booms in your mind, "You are not allowed here. This upland is ours."
- The Collector's non-voice booms in your mind, "We have learned the art of intimidation from the finest of your kind. Words such as these they shout at us in the Maze. Why are you humored?"
- The Collector's non-voice booms in your mind, "Fragile. Only the primitive energy patterns laid upon your flesh and looted exoskeleton preserve you. The subjects need no patterns."
- The Collector's non-voice booms in your mind, "Soon your pieces will be flying apart with great velocity."
- The Collector's non-voice booms in your mind, "Flesh poison, we are certain you will perturbed when your toenails are removed and left out on the desert floor for the subjects to eat."
- The Collector's non-voice booms in your mind, "Beware! Your bones are going to be disconnected."
- The Collector's non-voice booms in your mind, "Flesh poison within the experiment. Who gave it the nerve to be killed here?"
- Virindi Collector is incinerated by your assault!
Through the shredded mess of the Collector's black cloak, you catch a brief glimpse of a silver-tinged violet light... but it quickly fades, turning to a fine white ash that is torn away by the wind. An echo of entity's hollow voice booms in your mind, "How curious. The vapor-sea burns. Perhaps we should hollow the experiments, and inhabit them."
Opening the Habitat Cache
- The flesh of the Virindi Cache peels back with a sticky pop.
Connecting the Blade to the Hilt
- The diamond blade fits neatly into the hilt.
Notes
- During the Pillars Made of Sand event, the following changes to the quest were made:
- Virindi Collector spawns are no longer tied to the status of the Olthoi Queen Quest.
- Virindi Scalpel updated.
- During the Treaties in Stone event, the following changes to the quest were made:
- The updated scalpels are now called Sharpened Virindi Scalpel and are now no longer Hollow but do Multi-Strike damage (wasn't implemented in previous patch due to bug).
- All original scalpels renamed to Virindi Scalpel.