Aerbax's Prodigal Banderling: Difference between revisions

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imported>Tlosk
(New page: {| border="1" cellpadding="3" !colspan="2"|Quest Summary |- |Quest type || --- |- |XP Reward || --- |- |XP Cap || --- |- |Item Reward || --- |- |Title Reward || --- |- |Starting locat...)
imported>An Adventurer
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== Walk Through ==
== Walk Through ==


60.2S 81.9W Chief Taraash
The Banderling Guard Champion looks around, watching for threats.<br>
[Fellowship] Chief Taraash says, "Hmmm...  Winterborn sent you.  I smell him on you and your friends."<br>
[Fellowship] Chief Taraash says, "Perhaps...  Perhaps you can help.  I trust you.  I trust your friends."<br>
[Fellowship] Chief Taraash says, "There is Banderling, named Haraag.  He changed recently.  He changed a lot.  Bigger, stronger, different.  He come and try to get Tribes to follow him.  Some choose to follow, we chose to fight.  We drove him off.  Chased him to cave.  Then, he ripped a hole in the world and fled through it.  Those who chased him through hole, did not return."<br>
[Fellowship] Chief Taraash says, "Now, those who choose Haraag come and steal artifacts of the Banderlings.  If he get enough, he will use to get others to follow him.  I want you all to retrieve those artifacts."<br>
[Fellowship] Chief Taraash says, "Near here, at cave to the east, you will find the hole in the world.  Like those things you call portals, but worse.  I have learned trick to protect you from hole while you travel to its end-place.  Take your friends, who are group with you now, and go there.  Inside, find Haraag.  Retrieve what was stolen from us, and kill Haraag, if you can.  Each bring back Artifacts, and I will reward each of you for them."<br>
Your fellowship is now locked.  You may not recruit new members.  If you leave the fellowship, you have 15 minutes to be recruited back into the fellowship.<br>
Chief Taraash raises his hands, and a soft glow infuses <Player Name>'s Fellowship.<br>
[Fellowship] Chief Taraash says, "Now, go.  And remember, if you leave group, you'll need new group and my blessing to enter hole again."<br>
The Banderling Guard Champion looks around, watching for threats.
60.2s 80.2w Harraag's Hideout
You can feel the violent energies swirl around you, but are kept safe by Taraash's enchantment on your Fellowship.


== Items ==
== Items ==

Revision as of 22:34, 2 March 2008

Quest Summary
Quest type ---
XP Reward ---
XP Cap ---
Item Reward ---
Title Reward ---
Starting location ---
Timer ---
Level Restrictions ---
Level Suggestions ---
Introduced in: ---

Walk Through

60.2S 81.9W Chief Taraash

The Banderling Guard Champion looks around, watching for threats.
[Fellowship] Chief Taraash says, "Hmmm... Winterborn sent you. I smell him on you and your friends."
[Fellowship] Chief Taraash says, "Perhaps... Perhaps you can help. I trust you. I trust your friends."
[Fellowship] Chief Taraash says, "There is Banderling, named Haraag. He changed recently. He changed a lot. Bigger, stronger, different. He come and try to get Tribes to follow him. Some choose to follow, we chose to fight. We drove him off. Chased him to cave. Then, he ripped a hole in the world and fled through it. Those who chased him through hole, did not return."
[Fellowship] Chief Taraash says, "Now, those who choose Haraag come and steal artifacts of the Banderlings. If he get enough, he will use to get others to follow him. I want you all to retrieve those artifacts."
[Fellowship] Chief Taraash says, "Near here, at cave to the east, you will find the hole in the world. Like those things you call portals, but worse. I have learned trick to protect you from hole while you travel to its end-place. Take your friends, who are group with you now, and go there. Inside, find Haraag. Retrieve what was stolen from us, and kill Haraag, if you can. Each bring back Artifacts, and I will reward each of you for them."
Your fellowship is now locked. You may not recruit new members. If you leave the fellowship, you have 15 minutes to be recruited back into the fellowship.
Chief Taraash raises his hands, and a soft glow infuses <Player Name>'s Fellowship.
[Fellowship] Chief Taraash says, "Now, go. And remember, if you leave group, you'll need new group and my blessing to enter hole again."
The Banderling Guard Champion looks around, watching for threats.

60.2s 80.2w Harraag's Hideout

You can feel the violent energies swirl around you, but are kept safe by Taraash's enchantment on your Fellowship.

Items

Lore