Aerbax's Prodigal Banderling
Banderling - Drudge - Harbinger - Human - Lugian - Monouga - Mosswart - Olthoi - Shadow - Tumerok - Tusker |
Walk Through ___ Maps ___ Items ___ XP ___ Lore & Dialog ___ |
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Quest Overview
Investigate reports of a rogue Banderling outside of Ayan Baqur.
You must complete this quest before you are eligible for The Archivist Quest.
Walk Through
- Talk to Guard Winterborn in Ayan Baqur at 59.7S 87.8W.
- Talk to Chief Taraash at 60.2S 81.9W. This locks your fellowship and allows entrance into Harraag's Hideout. You must be in a fellowship prior to talking to him to be flagged even if it's just you in the fellow.
- Note: If you have more than one fellow, talking to Chief Taraash will cause multiple Harraags to spawn at the end of the dungeon!
- Enter Harraag's Hideout at 60.2S, 80.2W.
- Go to the end of the dungeon and enter the Harraag's Lair portal (120+) (this flags you to use the Lair portal at the start of the dungeon should you die).
- Note: See the map for route to the bottom. It is common to run to the bottom due to the high health of the enemies in the dungeon.
- Kill Harraag and loot the Sack of Banderling Artifacts and Shard of Harraag's Dagger. He drops 10 of each.
- Go back to Chief Taraash at 60.2S 81.9W and give him the sack for experience rewards.
- Poral recall (or Ulgrims Recall) back to Guard Winterborn in Ayan Baqur and give him the shard for luminance rewards and the dagger.
- [OPTIONAL] If you don't want the dagger, give it back to Guard Winterborn for additional experience.
Maps
Dungeon | Coordinates | Wiki Map | ACmaps | Other | Quests |
Harraag's Hideout | 60.2S, 80.2W | 0060.png | -- | -- | -- |
Harraag's Lair | -- | 0060.png | -- | -- | -- |
Items
Quest Items | ||||||||
Sack of Banderling Artifacts | Shard of Harraag's Dagger (Quest Item) |
Rewards | ||||||||
Shard of Harraag's Dagger (Weapon) |
Experience Rewards
Task Required | First Run Max Experience | Percentage & Level Cap | Repeated Run Max XP | Repeated Run Percentage & Level Cap | |
Artifacts | 64,966,287xp |
20% up to level 150 |
64,966,287xp | 20% up to level 150 | |
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Shard | 16,241,572xp |
5% up to level 150 |
16,241,572xp | 5% up to level 150 | |
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Dagger | 6,496,629xp |
2% up to level 150 |
6,496,629xp | 2% up to level 150 | |
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See Level Costs for per level information. |
Lore & Dialog
Guard Winterborn
Guard Winterborn tells you, "Greetings Citizen. I wonder if I could request your aid with something."
Guard Winterborn tells you, "Recently, there have been reports of a strange, large Banderling-like creature in the area. Several of the local shopkeeps are rather concerned."
Guard Winterborn tells you, "There are a small group of amicable Banderlings I am acquainted with at 60.2S, 81.9W, who may
know more of this situation. If you are willing, could you see if they know anything useful? Don't worry, he'll know I sent you."
Guard Winterborn tells you, "Also, if you find anything unusual, please bring it to me, so I may add it to the body of information we have gathered on these sightings."
Chief Taraash (if haven't talked to Winterborn)
Chief Taraash tells you, "Why you here, eh? How I know I can trust you..."
Chief Taraash (while not in fellow)
Chief Taraash tells you, "Hmmm... Winterborn sent you. I smell him on you."
Chief Taraash tells you, "Perhaps... Perhaps you can help. I trust you. You will need strong friends to help. Not a thing to do alone. Gather a group, come back, speak to me again."
The Banderling Guard Champion looks around, watching for threats.
Chief Taraash (while in fellow)
[Fellowship] Chief Taraash says, "Hmmm... Winterborn sent you. I smell him on you and your friends."
[Fellowship] Chief Taraash says, "Perhaps... Perhaps you can help. I trust you. I trust your friends."
[Fellowship] Chief Taraash says, "There is Banderling, named Haraag. He changed recently. He changed a lot. Bigger, stronger, different. He come and try to get Tribes to follow him. Some choose to follow, we chose to fight. We drove him off. Chased him to cave. Then, he ripped a hole in the world and fled through it. Those who chased him through hole, did not return."
[Fellowship] Chief Taraash says, "Now, those who choose Haraag come and steal artifacts of the Banderlings. If he get enough, he will use to get others to follow him. I want you all to retrieve those artifacts."
[Fellowship] Chief Taraash says, "Near here, at cave to the east, you will find the hole in the world. Like those things you call portals, but worse. I have learned trick to protect you from hole while you travel to its end-place. Take your friends, who are group with you now, and go there. Inside, find Haraag. Retrieve what was stolen from us, and kill Haraag, if you can. Each bring back Artifacts, and I will reward each of you for them."
Your fellowship is now locked. You may not recruit new members. If you leave the fellowship, you have 15 minutes to be recruited back into the fellowship.
Chief Taraash raises his hands, and a soft glow infuses <Player Name>'s Fellowship.
[Fellowship] Chief Taraash says, "Now, go. And remember, if you leave group, you'll need new group and my blessing to enter hole again."
Harraag's Hideout
You can feel the violent energies swirl around you, but are kept safe by Taraash's enchantment on your Fellowship.
Harraag's Death
Harraag screeches in confusion and pain as he crumples under the force of <Killer>'s deadly blow!
As Harraag's body crashes down, you hear the sound of something crystalline shattering apart.
Rewards
You give Chief Taraash Sack of Banderling Artifacts.
Chief Taraash tells you, "Thank you again. With the stolen artifacts returned, Haraag cannot use to get other Tribes to follow him. Please, accept reward for help you have given us."
You've earned 64,966,287 experience. (max)
You allow Chief Taraash to examine your Shard of Harraag's Dagger.
Chief Taraash tells you, "Hmmm... Strange thing, this. Power feels, wrong, somehow..."
Taraash shakes his head, as if clearing it.
Chief Taraash tells you, "Keep it. I do not trust it. Perhaps your Tribe has use for it."
You give Guard Winterborn Shard of Harraag's Dagger.
Guard Winterborn tells you, "Another Dagger Shard? Wonderful."
Guard Winterborn murmurs something while passing a hand over the shard.
Guard Winterborn tells you, "I wonder who replaces this thing for him. From what I've heard, he doesn't sound capable of making such a thing... Thank you. I'll pass this information along to my superiors. Whatever this creature is, he's obviously not an accident, and that troubles me."
Guard Winterborn tells you, "As for this shard..."
Guard Winterborn pulls out some salvaged metal, chants softly, and quickly fits the shard into a newly crafted hilt.
Guard Winterborn tells you, "Another Dagger from the shards of another. Here you go."
You've earned 16,241,572 experience. (max)
Guard Winterborn gives you Shard of Harraag's Dagger.
Guard Winterborn tells you, "If you have no need for the Dagger, give it back to me and I can send it along with the information you have brought me, for further study into this situation."
You give Guard Winterborn Shard of Harraag's Dagger.
Guard Winterborn tells you, "Very well, I will send this one along for further study. Here, accept this reward in its place."
You've earned 6,496,629 experience. (max)