Shard of Harraag's Dagger (Weapon): Difference between revisions
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imported>Immortalbob mNo edit summary |
imported>Sanddh mNo edit summary |
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| Patch Introduced = [[Strange Sightings]] | | Patch Introduced = [[Strange Sightings]] | ||
| Related Quests = [[Aerbax's Prodigal Banderling]] | | Related Quests = [[Aerbax's Prodigal Banderling]] | ||
| Updated = | | Updated = [[Master of Arms]] | ||
}} | }} | ||
{{Melee Weapon | {{Melee Weapon | ||
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| Description = A crystalline dagger, crafted from a shard of the dagger carried by the strangely altered Banderling, Harraag. | | Description = A crystalline dagger, crafted from a shard of the dagger carried by the strangely altered Banderling, Harraag. | ||
| Special Properties = [[Multi-Strike]], [[Unenchantable]], [[Attuned]], [[Bonded]], [[Crushing Blow]], [[Cast on Strike]] ([[Eye of the Storm]]), [[Ivoryable]] | | Special Properties = [[Multi-Strike]], [[Unenchantable]], [[Attuned]], [[Bonded]], [[Crushing Blow]], [[Cast on Strike]] ([[Eye of the Storm]]), [[Ivoryable]] | ||
| Damage = | | Damage = 23.8 - 34 | ||
| Buffed Damage = | | Buffed Damage = | ||
| Element = Piercing/Electric | | Element = Piercing/Electric | ||
| Speed = Fast (20) | | Speed = Fast (20) | ||
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* [[Harraag]] wields a similar weapon, [[Harrag's Crystalline Dagger]]. | * [[Harraag]] wields a similar weapon, [[Harrag's Crystalline Dagger]]. | ||
* Only "slashing" animations do electrical damage, meaning you may only do electrical damage at full power when not wielding a shield | * Only "slashing" animations do electrical damage, meaning you may only do electrical damage at full power when not wielding a shield | ||
* During the [[Master of Arms]] event, the skill was changed from Dagger to [[Light Weapons]] and the damage upped from 13 - 26 to 23.8 - 34 | |||
[[Category:Multi-Strike]] | [[Category:Multi-Strike]] |
Revision as of 17:47, 22 February 2012
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Notes
- Can be returned to Guard Winterborn for 6,496,629 xp
- Harraag wields a similar weapon, Harrag's Crystalline Dagger.
- Only "slashing" animations do electrical damage, meaning you may only do electrical damage at full power when not wielding a shield
- During the Master of Arms event, the skill was changed from Dagger to Light Weapons and the damage upped from 13 - 26 to 23.8 - 34