Stamina: Difference between revisions
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'''Unknown stacking effects:''' | |||
* [[Innervate]] +200 Stamina ([[Platinum Spirits]]) |
Revision as of 17:46, 9 September 2008
Description
Starting stamina is determined by base Endurance at creation. Stamina can be raised directly as well as indirectly by raising Endurance. Stamina regains slowly over time, faster if crouching, even faster if laying down. Augmentations can double and triple the rate of regeneration when laying down. Stamina can be restored with Life Magic and with various Potions and some Foods. Maximum unbuffed stamina is ?? and the current theoretical maximum is ??.
Formula
Spell Stacking
+50 | Hunter's Hardiness | +45 | Endurance Incantation | +40 | Perseverance | +35 | Endurance Self VI | +30 | Endurance Self V |
+20 | Epic Endurance | +15 | Major Endurnace | +10 | Moderate Endurance | +5 | Minor Endurance | ||
+3 | Dark Persistance | ||||||||
+15 | Warrior's Greater Vigor | +10 | Warrior's Vigor | +5 | Warrior's Lesser Vigor | ||||
+100 | Empyrean Stamina Absorbtion | ||||||||
+250 | Prodigal Endurance |
Unknown stacking effects:
- Innervate +200 Stamina (Platinum Spirits)