Damage Rating

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Revision as of 19:56, 23 September 2013 by imported>Darkmurkrow
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Rating
Damage - Critical Damage
Damage Resistance - Critical Damage Resistance - DoT Resistance - Health Drain Resistance
Healing Boost - Aetheria Surge - Mana Charge - Mana Reduction
Damage Reduction - Healing Reduction - Damage Resistance Reduction

Damage rating increases all damage done to a target, including critical hits.

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Formula: (100 + <total damage rating>)/100 = 1.xx modifier to damage

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Spell: Damage (Spell)

Name Rating Max Rating Duration Obtained From
Augmented Damage +1 Damage Rating +3 Damage Rating Item Item Tinkering
Aura of Destruction +1 Damage Rating +5 Damage Rating Innate Luminance
Aura of Valor +1 Damage Rating +5 Damage Rating Innate Luminance
Frenzy of the Slayer +3 Damage Rating +3 Damage Rating Innate Augmentation Gems
Rare Armor Damage Boost +1 Damage Rating +5 Damage Rating Item Luminance Gems
Rare Damage Boost +1 Damage Rating +10 Damage Rating Item Rares
Sigil of Destruction* +1 Damage Rating +9 Damage Rating Item Aetheria
Weapon Mastery +5 Damage Rating +5 Damage Rating Innate Weapon Mastery
Surge of Destruction +20 Damage Rating +20 Damage Rating 10 Seconds Aetheria
Surging Strength +20 Damage Rating +20 Damage Rating 15 Seconds Luminance Gems
Recklessness +10 Damage Rating +20 Damage Rating When Active Recklessness
Sneak Attack +10 Damage Rating +20 Damage Rating When Active Sneak Attack
Tier 8 Clothing/Cloaks +1 Damage Rating per item
+3 for all (shirt, pants, cloak)
+2 Damage Rating per item
+6 for all (shirt, pants, cloak)
Item Loot/Tier 8
Max Possible +131 Damage Rating
Max Base (with Rare weapon) +46 Damage Rating
  • Note: Total possible includes consumable items, and surges.
  • *Sigil of Destruction may go to +10 with 3 level 5 Destruction aetheria, but it remains untested.