Sword of Lost Light (Retired)

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Introduced:  Release Related Quests:  Sword of Lost Light Quest, Lady Aerfalle Quest, Sword of Lost Hope Quest, Updated:  To Raise a Banner of Flame, Into the Darkness
Current Version:  Sword of Lost Light

Fully Infused

Sword of Lost Light
Value: 14,300
450 Burden Units

The Sword of Lost Light, infused with blue, white, and red fire from he volcanoes of Lethe, Esper, and Tenkarrdun.

Special Properties: Bonded

Skill: Heavy Weapons (Sword)
Damage: 6.5 - 13 (22.5 - 29), Slashing/Piercing
Speed: Fast (30) (0)
Bonus to Attack Skill: +6%
Bonus to Melee Defense: +6%

Your base Heavy Weapons must be at least 325 to wield this item.

Casts the following spells: Endurance Other IV, Blood Drinker V, Swift Killer IV, Heavy Weapon Mastery Other IV, Strength Other IV, Quickness Other IV

Activation Requirements: Arcane Lore: 158, Heavy Weapon: 280

Spellcraft: 260
Mana: 588
Mana Cost: 1 point per 10 seconds.

Sword of Lost Light (Retired)

No wield req

Sword of Lost Light
Value: 14,300
450 Burden Units

The Sword of Lost Light, infused with blue, white, and red fire from he volcanoes of Lethe, Esper, and Tenkarrdun.

Special Properties: Bonded

Damage: 6.5 - 13 (22.5 - 29), Slashing/Piercing
Speed: Fast (30) (0)
Bonus to Attack Skill: +6%
Bonus to Melee Defense: +6%

Casts the following spells: Endurance Other IV, Blood Drinker V, Swift Killer IV, Heavy Weapon Mastery Other IV, Strength Other IV, Quickness Other IV

Activation Requirements: Arcane Lore: 158, Heavy Weapon: 280

Spellcraft: 260
Mana: 588
Mana Cost: 1 point per 10 seconds.

Not infused

Sword of Lost Light
Value: 14,300
450 Burden Units

The Sword of Lost Light.

Special Properties: Bonded

Damage: 6.5 - 13 (22.5 - 29), Slashing/Piercing
Speed: Fast (30) (0)
Bonus to Attack Skill: +6%
Bonus to Melee Defense: +6%

Casts the following spells: Blood Drinker V, Swift Killer IV, Quickness Other IV

Activation Requirements: Arcane Lore: 158, Heavy Weapon: 280

Spellcraft: 260
Mana: 588
Mana Cost: 1 point per 10 seconds.

Notes

  • During the Master of Arms event, the skill, spells, wield and activation requirements were changed from Sword to Heavy Weapons. The damage was not updated.